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β–² BuffRage Fighter

Rage Fighter: stronger Dark Side, 8 targets and bigger radius

Dark Side gained 80 base damage, hits up to 8 monsters (was 5) and looks for targets within 5 tiles (was 4). The top Rage Fighter now ties with the top Soul Master on mid-level maps.

Live since Oct 25, 2026, 18:30 (BRT) Β· Build servidor 04f30981

What changed

Dark Side base damage

0β†’80

Monsters hit per cast

5β†’8

Target search radius

4β†’5tiles

Hits on each target

2

Why

Players reported that the RF "does much less damage than SM, DW and BK". We measured it with the server database and the game code: per hit the top RF was not behind on mid-level maps, but it lost a lot in AREA (5 targets within 4 tiles, against every monster within 7 tiles for Evil Spirit) and against high-defense monsters.

Details

How the game computes Dark Side: the character base damage (Strength and Vitality + weapon) MINUS the monster defense, times wings/cape, and only then times the skill multiplier, which is 1 + Energy/1000 + Agility/800. An RF with 4,000 Agility and 1,500 Energy has a multiplier close to 7.5.

The problem: since defense is subtracted BEFORE the multiplier, against high-defense monsters the RF base dropped to zero and the big multiplier had nothing to work on. The 80 base damage comes in before defense and is multiplied too, which is why the gain is largest on mid-level maps.

More targets and a bigger radius fix the area gap: with 8 targets and 2 hits on each, Dark Side now clears a full spot like the wizards' area spells.

Against very high-defense monsters (Twin Tale, Balram) the base plus 80 is still below their defense: there, raising the base (Vitality, Strength and weapon) is what helps. We will follow the numbers every day on this page and in PvP, where the 80 damage also applies.

Measured impact

The game's own damage calculation, 20,000 hits per row, with the real stats and gear of the characters on Oct 25: the strongest RF on the server (10 resets) and two Soul Masters (11 resets and 1 reset) using Evil Spirit.

Satyros

defense 280

RF before (Dark Side)1,259
RF after (Dark Side)2,250
Top Soul Master2,160
1-reset Soul Master328

Phantom Knight

defense 425

RF before (Dark Side)325
RF after (Dark Side)818
Top Soul Master1,939
1-reset Soul Master189

Twin Tale

defense 865

RF before (Dark Side)315
RF after (Dark Side)315
Top Soul Master1,350
1-reset Soul Master32

Other changes for this class

Rage Fighter: stronger Dark Side, 8 targets and bigger radius | OpenMU