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Soul Master (SM) build for MU Online Season 6: Energy and Vitality

How to distribute the points of the Dark Wizard (Soul Master and Grand Master) on OpenMU: Energy, Vitality and Agility, an example for reset 10 and how to redo the build every reset.

Updated on Oct 5, 2026 Β· OpenMU server data

Build guide for MU Online Season 6: knight, elf and Dark Lord in front of Lorencia castle

The Dark Wizard evolves into Soul Master and then Grand Master. It is the area-damage mage: great for leveling solo, but fragile if you run low on health. The base of any SM build is Energy.

The server numbers

Data Value
Starting stats Strength 18 Β· Agility 18 Β· Vitality 15 Β· Energy 30
Points per level 5
Points after each reset 500 Γ— reset number

On the points-based server, a reset returns your stats to the starting values and gives you 500 Γ— the reset number in points. You can redo the build every reset, at no extra cost.

Suggested build: Energy + Vitality

Stat Share Example at reset 10 (6,950 points)
Energy 55% 3,800
Vitality 25% 1,750
Agility 15% 1,050
Strength 5% 350

The total counts the 5,000 points of reset 10 plus the 1,950 from level 10 to 400 (5 Γ— 390).

  • Energy raises spell damage and mana. It is the main stat.
  • Vitality gives the health the mage lacks. Without it, any mistake means death.
  • Agility helps with defense and item requirements.
  • Strength only what is needed to equip your items.

This is a starting point: check the requirement of your staff and armor before spending Strength and Agility points.

How to place the points

After resetting:

/add ene 3800
/add vit 1750
/add agi 1050
/add str 350

All commands are in the commands guide.

Tips

  1. Level in maps with groups of monsters: the SM's area damage shines there. The full route is in the where to level guide.
  2. Keep potions close while your health is still low.
  3. At every reset, review the build. See the reset guide and compare with the other classes in the classes guide.
Soul Master (SM) build for MU Online Season 6: Energy and Vitality | OpenMU