Chaos Machine in MU Online: every combination and success rate
Full OpenMU Chaos Machine table (MU Online Season 6): success rate and cost from +10 to +15, wings 1, 2 and 3, Fenrir, Dinorant, fruits, event tickets, pets and what happens when a mix fails.
Updated on Oct 17, 2026 Β· OpenMU server data

Every Chaos Machine combination on OpenMU in one page, with success rate, zen cost and what happens if it fails. The numbers come straight from the server configuration (they are not values from other MU servers).
Before you mix
- The Chaos Machine is run by the Chaos Goblin, in Noria.
- In our game, the Chaos Machine window shows the rate and the cost as soon as the right items are in the tray. Check it before you mix.
- Zen is charged even if the mix fails.
- Jewels of Chaos, Bless and Soul can be bought with in-game Zen in the site shop.
Summary: Chaos Goblin (Noria)
| Combination | Items | Rate | Cost (zen) |
|---|---|---|---|
| Item +10 | +9 item + 1 Chaos + 1 Bless + 1 Soul | 60% | 2,000,000 |
| Item +11 | +10 item + 1 Chaos + 2 Bless + 2 Soul | 60% | 4,000,000 |
| Item +12 | +11 item + 1 Chaos + 3 Bless + 3 Soul | 55% | 6,000,000 |
| Item +13 | +12 item + 1 Chaos + 4 Bless + 4 Soul | 55% | 8,000,000 |
| Item +14 | +13 item + 1 Chaos + 5 Bless + 5 Soul | 50% | 10,000,000 |
| Item +15 | +14 item + 1 Chaos + 6 Bless + 6 Soul | 50% | 12,000,000 |
| Chaos Weapon | +4 or higher item with option + Jewel of Chaos | item value, up to 100% | 10,000 per 1% |
| Level 1 wings | +4 Chaos Weapon with option + Jewel of Chaos | item value, up to 100% | 10,000 per 1% |
| Level 2 wings | level 1 wings + Loch's Feather + 1 Chaos | item value, up to 90% | 5,000,000 |
| Cape of Lord / Cape of Fighter | level 1 wings + Crest of Monarch + 1 Chaos | item value, up to 90% | 5,000,000 |
| Level 3 wings, stage 1 (Feather of Condor) | +9 level 2 wings with option + +7 ancient item + jewels | 1% + value, up to 60% | 200,000 per 1% |
| Level 3 wings, stage 2 | Flame + Feather of Condor + +9 excellent item + jewels | 1% + value, up to 40% | 200,000 per 1% |
| Fenrir stage 1 | 20 Splinter of Armor + 20 Bless of Guardian + 1 Chaos | 70% | free |
| Fenrir stage 2 | 10 Claw of Beast + 5 Fragment of Horn + 1 Chaos | 50% | free |
| Fenrir stage 3 | 3 Jewel of Life + Broken Horn + 1 Chaos | 30% | 10,000,000 |
| Fenrir stage 4 (black/blue) | Horn of Fenrir + 5 Jewel of Life + 1 Chaos + weapon or armor | item value, up to 79% | 10,000,000 |
| Dinorant | 10 Horn of Uniria (full life) + 1 Chaos | 70% | 500,000 |
| Fruits | 1 Chaos + 1 Jewel of Creation | 90% | 3,000,000 |
| Level 380 item option | 380 item with option + Jewel of Guardian + Jewel of Harmony | 50% to 70% | 10,000,000 |
| Life Stone | 5 Bless + 5 Soul + 1 Guardian + 1 Chaos | 100% | 5,000,000 |
| Potion of Bless | Jewels of Bless | 100% | 100,000 |
| Potion of Soul | Jewels of Soul | 100% | 50,000 |
| Small Shield Potion | 3 Large Healing Potion | 50% | 100,000 |
| Medium Shield Potion | 3 Small Complex Potion | 30% | 500,000 |
| Large Shield Potion | 3 Medium Complex Potion | 30% | 1,000,000 |
| Complete Secromicon | the 6 Secromicon fragments | 100% | 1,000,000 |
| Devil Square ticket | Devil's Eye + Devil's Key of the same level + 1 Chaos | 80% or 70% | 100,000 to 2,000,000 |
| Blood Castle ticket | Scroll of Archangel + Blood Bone of the same level + 1 Chaos | 80% | 50,000 to 1,050,000 |
| Illusion Temple ticket | Old Scroll + Illusion Sorcerer Covenant of the same level + 1 Chaos | 70% | 3,000,000 to 13,000,000 |
Details for each one are below.
Item +10 to +15
Put in the item, 1 Jewel of Chaos and the exact number of Bless and Soul from the table. No Jewel of Creation is needed here.
The base rate changes with what the item has:
| Item | Rate change |
|---|---|
| With Luck | +25% |
| Excellent | β10% |
| Ancient | β10% |
| 380 item (with guardian option) | β10% |
| Socket item | β20% |
Final rate per level:
| Level | Normal item | Normal with Luck | Excellent with Luck |
|---|---|---|---|
| +10 | 60% | 85% | 75% |
| +11 | 60% | 85% | 75% |
| +12 | 55% | 80% | 70% |
| +13 | 55% | 80% | 70% |
| +14 | 50% | 75% | 65% |
| +15 | 50% | 75% | 65% |
β οΈ If it fails, the item is destroyed along with the jewels. Only try with items you can afford to lose. To reach +9, use Jewels of Bless (up to +6, 100%) and Soul (up to +9).
Chaos Weapon and level 1 wings
- Chaos Weapon: a +4 to +15 item with additional option (the Jewel of Life option) + Jewel of Chaos. You can add Jewels of Bless and Soul to raise the value. Result: Chaos Dragon Axe, Chaos Lightning Staff or Chaos Nature Bow, from +0 to +4.
- Level 1 wings: a +4 or higher Chaos Weapon with option + Jewel of Chaos. You can add other +4 items with option and jewels to raise the value. Random result: Wings of Elf, Wings of Heaven, Wings of Satan or Wings of Curse.
Rate = value of every item in the tray Γ· 20,000, up to 100%. Cost = 10,000 zen per 1% (100% costs 1,000,000 zen).
The higher the rate, the better the chance of extras on the result. At 100%, for example, there is a 24% chance of Luck and 26% of skill.
β οΈ Items that are too expensive can make the math "wrap around" and lower the rate. Always check the rate in the window before mixing.
If it fails: the Chaos Weapon or main item loses a random number of levels and may lose its skill and option. The jewels and extra items are destroyed.
Level 2 wings and Cape of Lord / Cape of Fighter
| Item | Amount |
|---|---|
| Level 1 wings (Elf, Heaven, Satan or Curse), +0 to +15 | 1 |
| Loch's Feather, or Crest of Monarch for the cape | 1 |
| Jewel of Chaos | 1 |
| Excellent items +4 or higher (optional, raise the rate) | as many as you want |
- Rate = wing value Γ· 4,000,000 + excellent items value Γ· 40,000, up to 90%. Fixed cost of 5,000,000 zen.
- Random result: Wings of Spirits, Soul, Dragon, Darkness or Despair. The cape comes out as Cape of Lord or Cape of Fighter.
- Extras: 20% chance of Luck, 20% of an excellent wing option and about 11% of an additional option.
- If it fails: every item is destroyed.
Level 3 wings
Stage 1: Feather of Condor
- Level 2 wings (or cape) +9 to +15 with option, an ancient item +7 or higher with option, 1 bundle of 10 Jewels of Soul, 1 Jewel of Creation and 1 Jewel of Chaos.
- Rate = 1% + ancient items value Γ· 300,000, up to 60%. Cost of 200,000 zen per 1% (60% costs 12,000,000).
Stage 2: the wings
- Flame of Condor, Feather of Condor, an excellent item +9 or higher with option, 1 bundle of 10 Bless, 1 bundle of 10 Soul, 1 Jewel of Creation and 1 Jewel of Chaos.
- Rate = 1% + excellent items value Γ· 3,000,000, up to 40%. Cost of 200,000 zen per 1% (40% costs 8,000,000).
- Random result (not tied to your class): Wing of Storm, Eternal, Illusion, Ruin or Dimension, Cape of Emperor or Cape of Overrule.
- Extras: 5% chance of Luck, about 5% of an excellent wing option and about 5% of an additional option.
If it fails: in stage 1, the level 2 wings and the ancient item drop 2 or 3 levels and lose their option. In stage 2, the excellent item is the one that drops. In both stages, the jewels and other items are destroyed.
Step by step for each wing: how to make level 1, 2 and 3 wings.
Fenrir
| Stage | Rate | Cost |
|---|---|---|
| 1. Fragment of Horn | 70% | free |
| 2. Broken Horn | 50% | free |
| 3. Horn of Fenrir | 30% | 10,000,000 |
| 4. Black (weapon) or blue (armor) Fenrir | item value, up to 79% | 10,000,000 |
In stage 4 the item must be +4 or higher with option. If it fails, the items are lost. Details in the Fenrir guide.
Mounts, fruits and jewels
| Combination | Items | Rate | Cost | Note |
|---|---|---|---|---|
| Dinorant | 10 Horn of Uniria at full life + 1 Chaos | 70% | 500,000 | 30% chance of an option (and 20% of a second one) |
| Fruits | 1 Chaos + 1 Creation | 90% | 3,000,000 | Energy 30%, Vitality 25%, Agility 20%, Strength 20%, Command 5% |
| 380 option | 380 item with option + Guardian + Harmony | +4 to +6: 50% Β· +7 to +9: 60% Β· +10 to +15: 70% | 10,000,000 | if it fails, the item stays and the jewels are lost |
| Life Stone | 5 Bless + 5 Soul + 1 Guardian + 1 Chaos | 100% | 5,000,000 | |
| Potion of Bless / Soul | 1 or more jewels | 100% | 100,000 / 50,000 | each jewel gives 10 potions |
Event tickets
Both items must be the same level; the ticket comes out at that level.
| Level | Devil Square: rate | Devil Square: cost | Blood Castle: rate | Blood Castle: cost | Illusion Temple: rate | Illusion Temple: cost |
|---|---|---|---|---|---|---|
| 1 | 80% | 100,000 | 80% | 50,000 | 70% | 3,000,000 |
| 2 | 80% | 200,000 | 80% | 80,000 | 70% | 5,000,000 |
| 3 | 80% | 400,000 | 80% | 150,000 | 70% | 7,000,000 |
| 4 | 80% | 700,000 | 80% | 250,000 | 70% | 9,000,000 |
| 5 | 70% | 1,100,000 | 80% | 400,000 | 70% | 11,000,000 |
| 6 | 70% | 1,600,000 | 80% | 600,000 | 70% | 13,000,000 |
| 7 | 70% | 2,000,000 | 80% | 850,000 | β | β |
| 8 | β | β | 80% | 1,050,000 | β | β |
Event schedules and rules: events guide.
Other mixing NPCs
These mixes are not at the Chaos Goblin, but they work the same way:
| NPC (map) | Combination | Rate | Cost |
|---|---|---|---|
| Pet Trainer (Lorencia) | Dark Horse: Spirit of Dark Horse + 5 Bless + 5 Soul + 1 Creation + 1 Chaos | 60% | 5,000,000 |
| Pet Trainer (Lorencia) | Dark Raven: Spirit of Dark Raven + 2 Bless + 2 Soul + 1 Creation + 1 Chaos | 60% | 1,000,000 |
| Elphis (Kanturu) | Gemstone β Jewel of Harmony | 80% | free |
| Osbourne (Aida) | Normal item β Lower Refine Stone | 20% per item | free |
| Osbourne (Aida) | Excellent item β Higher Refine Stone | 50% per item | free |
| Jerridon (Aida) | Remove the Harmony option from an item | 100% | free |
| Seed Master (Elvenland) | Seed: +4 ancient item + +4 excellent item + Harmony + Creation + Chaos | 80% + value, up to 90% | 1,000,000 |
| Seed Master (Elvenland) | Seed Sphere: Seed + Sphere + Creation + Chaos | 80% + value, up to 90% | 1,000,000 |
| Seed Researcher (Elvenland) | Mount or remove a Seed Sphere on a socket item | 100% | 1,000,000 |
Tips
- Luck matters a lot from +10 to +15: it adds +25% to the rate.
- For the Chaos Weapon and wings, the rate comes from item value. Add more valuable items until you get close to the cap, but check the number in the window.
- Keep anything you don't want to lose out of the tray: in many mixes, everything in the tray is destroyed on failure.
- Rates checked on the server on 2026-10-17. If something changes, the game window always shows the current value.